Tag Archives: iPhone

There’s “no such method” to my madness, man…


So you’re writing a web application and it, like, needs to run on one of the many mobile devices invading society these days. You need to invoke a function or a method that doesn’t exist on the class you’re dealing with. You won’t know the name or arguments of the function until the Jaavscript begins …

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Make an iPhone ringtone!


I’ve been away from XCode and iOS for some time, doing my bid in Android land. (I’ve also seriously neglected my blog, apologies to both of my loyal readers, I know there’s only two of you!) The interesting thing is how much you realize you knew when you go back. Even more interesting is how …

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OCMock Woes


So I’m building and running tests and banging my head against oncoming traffic while trying to get the OCMock framework to do something… I dunno… mocky? I’m running Xcode 4.2 build (4D199) on Lion. Dragging and dropping the freshly downloaded “.framework” bundle doesn’t want to link. Hi, I’m Cliff and you’re here because you have …

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Using Siri Effectively


I was watching this argument between a man and his wife happen with Siri trapped in the middle when it dawned on me. I still didn’t know how to get Siri to “tell my wife” about things happening throughout the day. Hi, I’m Cliff. You’re here because Siri doesn’t know about your spouse or significant …

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Re-sign your iPhone release builds


I have a quick post for tonight that I don’t want to lose. The problem I was trying to solve about a month ago regarded testing my iOS release builds that had been signed for the AppStore distribution. Our QE guy, a bright fellow, taught me how to re-sign the package with my development certificate …

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Skype Video from iPhone to Windows 7 PC


I just did my first Skype video from my iPhone to my wife’s Windows 7 PC! Lady’s and gentleman, we live in an exciting time. Not only can we do video over 3G outside of Apple’s “Wifi restricted” Facetime walled garden, but we can do video to other Skype clients running on desktops and laptops. …

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Speex On iPhone Explained Part II


*Update* From part I I neglected to point out that you should un comment #define _USE_SSE in the config.h as mentioned below. This preproc directive will allow you to run on device. It was also mentioned that you could get more speed out of Speex if you #define FIXED_POINT instead of FLOATING_POINT. I have not …

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Speex On iPhone Explained


*Update* I neglected to point out that you should un comment #define _USE_SSE in the config.h as mentioned below. This preproc directive will allow you to run on device. It was also mentioned that you could get more speed out of Speex if you #define FIXED_POINT instead of FLOATING_POINT. I have not verified this and …

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Progressive Multimedia Downloads


So I’m switching careers… I’m not getting a new job. I’m just finally getting into Android development, or so I thought. There’s one catch. I have this media server I developed that’s occupying all of my free/professional/personal/sleep hours. It’s not the media server occupying my time. Actually it’s my thirst for knowledge/expertise in the multi-media …

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Missing an entire section of code!


Don’t you hate it when you put your blood, sweat, and snot (would say tears but my nose tends to run more than my eyes when I work hard) into some section of your code… you release it and it runs flawlessly for a few months then you come back to find that the one …

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